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NATO-commissioned serious game aids in warfighter training for maritime interdiction operations

serious gamePosted by Courtney E. Howard 

LONDON, 28 Nov. 2011. Military personnel in operational areas throughout the world will soon use a new, NATO-commissioned serious game, the first of its kind to be scheduled for large-scale deployment on Google Android and Apple iOS mobile devices. The serious game, developed in VBSWorlds, a Caspian Learning/Bohemia Interactive Simulations military simulation software, is designed to improve the effectiveness of personnel during Maritime Interdiction Operations. The serious game commissioned by NATO is being demonstrated at the I/ITSEC modeling, simulation and training conference in Florida.

The serious game has been designed specifically to operate within NATO's Nexus Virtual World platform, enabling instructors and students to access collaborative areas, virtual classrooms, and other online content as part of the learning experience. It saves time and precious resources by reusing commercial off-the-shelf (COTS) technology, as well as reduces the need to travel between institutions to collaborate within the same learning environment.

The finished serious game can be deployed on PCs, the Web, and handheld mobile devices, including Windows, iOS, and Android devices. Several versions of the game, including the mobile version, are being shown off at the Bohemia Interactive Stand (booth 1040) at I/ITSEC by Caspian Learning.

Lee Rushworth, a spokesman for Caspian Learning, notes: "I/ITSEC is the perfect platform to showcase this exciting demo and we can't wait to show it off. What better place to show off one of the most exciting developments in rapid, handheld military simulations than at the world's largest simulation and training conference?"

The mobile version of the Borders Ahoy simulation will be available to view and play at booth 1040.


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