Lockheed Martin builds warfighter simulation system

ORLANDO, Fla., 6 January 2005. Lockheed Martin delivered to the U.S. Army its first Warfighters' Simulation (WARSIM) system, a computer-based simulation tool that supports the training of brigade, joint and coalition level commanders and staffs.

ORLANDO, Fla., 6 January 2005. Lockheed Martin delivered to the U.S. Army its first Warfighters' Simulation (WARSIM) system, a computer-based simulation tool that supports the training of brigade, joint and coalition level commanders and staffs.

The delivery, to the U.S. Army Program Executive Office for Simulation Training and Instrumentation (PEO STRI), is the first in a series scheduled through 2006 to help the Army meet its constructive training needs.

WARSIM, developed under a contract initially awarded in 1996, simulates all levels of conflict � from a major theater of war to stability and support operations. It can support single, multi-level and large-scale distributed exercises for U.S. Army, joint and coalition training. Lockheed Martin developed laptop, transportable and battle simulation center configurations of WARSIM that can be tailored for specific training needs. The program is valued at more than $330 million through 2007.

"WARSIM has undergone significant user testing in preparation for the delivery," said
Col. Kevin Dietrick, project manager for constructive simulation at PEO STRI. "To date, the system has exceeded our expectations and we will begin validation testing early next year at Fort Leavenworth, Kan."

WARSIM is a next-generation simulation system that will provide leader and battle staff training for the Army in joint service, interagency, intergovernmental and multi-national settings. It also supports the Army's Training Transformation Master Plan which prescribes improving the command and control of Army units by training in a simulated environment.

"Our system is designed to meet the U.S. Army's requirements for command and control training as part of a network environment or in a stand-alone mode," said Jim Craig, Lockheed Martin Simulation, Training & Support ground solutions vice president. "WARSIM provides the capability to rehearse real-world missions using a high-fidelity simulation landscape to practice and refine current and future tactics, techniques, and procedures."

WARSIM'S high-level architecture and simulation landscape allows it to be used with other live, virtual and constructive training simulations, which supports Army training transformation and Department of Defense mission rehearsal and modeling and simulation initiatives.

"The system recreates the lethal and complex interactions of the battlefield and integrates ground, air, ballistic missile and intelligence models," said Ed Payne, Lockheed Martin program manager. "The system's after-action analysis provides users with lessons-learned and feedback to enhance the training experience."

This is the first in a series of annual deliveries designed to meet the Army's constructive training needs. The next generation WARSIM software will be integrated into an objective system to support additional Army and Joint training requirements.

Headquartered in Bethesda, Md., Lockheed Martin employs about 130,000 people worldwide and is principally engaged in the research, design, development, manufacture and integration of advanced technology systems, products and services. For more information, see www.lockheedmartin.com.

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